The body type, it turns out, is intentionally connected to class roles, as part of the games fantasies D2R Items, said Rod Fergusson, executive producer and director of the Diablo franchise at Blizzard Entertainment.
"Body type is something we think of as part of the class's fantasy," Fergusson said in a roundtable interview, noting that the developer invented a "'dad bod' Druid and an emaciated Necromancer" with the intention of. "Those are the things that make the class a class, in some respects which is why having a dad body Necro or an obese Druid didn't really play into the class fantasy.
"We wanted to provide the most variety possible by offeringmany different hair, ethnicities, markings in terms of eye and markings, but there were some elements which made Diablo 4 a class which for Diablo 4 it was body type."Body type and class archetypes are also part of Diablo 4's gear and armor design, along with the other cosmetics that play into the game's overall look, Fergusson said. That's why creating armor that suits the bulk of a barbarian's physique would be a challenge to adapt to the 90-pound equivalent of the identical class. "The high-level intention was to give you the best choice of high-end options that you can get from a Diablo game" Fergusson said. "We wanted it to be more about your personalization [and] customization, but your barbarian still a barbarian -- it's going to be tough, not a waif."
Diablo 4 reinforces the variety of character options through showing its campfire of adventurers with random appearances when players start the game. There's no indication in the game itself of the fact that D2R items cheap the Barbarian is actually a blonde dude located in Mount Arreat, or that any other class need be bound to gender or ethnicity roles by default.